Evaluation
At the start of this module, I wasn't aware of all the principles of animation, nor had I ever accessed software such as Photoshop or Premiere Pro before. Over the past several weeks on this course, I have been able to develop my practice through various tasks using new techniques and programs.
Near the beginning of the module we looked into Appeal and Staging. I believe my first refined character design, whilst it was a little more out of my comfort zone, worked well as I feel the colour scheme and dynamic poses I painted provided an insight into his character's attributes. As my original character was more refined and introverted however, the poses I did sketch weren't very expressive or loud so in a following task where I designed another character sheet, I made a conscious decision to draw more exaggerated poses like falling and kicking.
An area in my practice that needs developing further is portraying this exaggeration through facial expressions too, and not just body language. I've noticed a slight trend developing in my recent work where I am mainly conveying emotions in the face through the eyebrows and mouth alone. In the future, I need to look at other ways I can create certain emotions, perhaps through squash and stretch techniques or through a very exaggerated anticipation of an action.
While I have been able to key frame the ideas for my animation through my storyboard, something I haven't been as experimental with is the direction within the storyboard, and from here, I will look into be more open and innovative with factors such as the camera angles, or camera techniques in a shot.
That being said however, I did investigate alternative routes within my animated clips by attending inductions and sourcing advice outside of the classroom on effects the software we have access to offers, such as my attempt at a Dolly Zoom for Task 5 in reference to Jaws, by experimenting with transforming layers.
I spent a while working on timing for Study Task 3 and while I feel I have an understanding of the timing needed for certain actions (such as blinking), I feel I need to refine this particular principle in future animations as a more recent animation I produced wasn't as smooth as I would have hoped, and the actions weren't as fluid but rather choppy. As a solution to this problem, I experimented with blending layers through Photoshop to give the animation a more cut-out looking finish.
In order to improve, I need to continue to practice various processes when animating, for example, explore more pose-to-pose animation rather than solely producing straight ahead animation. I should also research different websites that provide various sound effects so that I will have a better understanding about what sound effects should be added at what point within an animation.
Overall, this module has taught me many new techniques and principles which I hope to refine as I work towards new goals and ideas.
Link to Evaluation Sheet
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