Monday, 17 December 2018

Study Task 6 - Secondary Action

Pre-Production

I began this task by sketching a short storyboard. Unlike the first time I did this where I painted each panel, I decided to keep this one as simple as possible so I could dedicate more time to actually animating the scene.


Due to time restraints, I simplified the actions of this storyboard so that the timing was more accurate, as if I had animated my previous storyboard, I wouldn't have been able to do so without speeding up the actions which would have looked unnatural.

Link to Storyboard Sheet

Once I finished a rough sketch, I began adding colour to the background I had designed based off my own reference. I also shaded the piece to give it more depth and solidity.


Link to Background Design Sheet

I designed a new character and sketched a turn-around, some dynamic poses and some facial expressions. I thought my dynamic poses this time around were more expressive and bolder which I enjoyed exploring, as I knew my actual animation wouldn't allow me to feature many dynamic poses due to my character being sat down the entire time.


However, I feel I could have made the faces more exaggerated so this is something I need to work on in the future.

Link to Character Turn-Around and Pose Sheet

Production

The concept of this animation came to me one evening when I became fixated on watching my lava lamp. I considered what it would be like to animate these hypnotic, slow movements, especially next to someone moving at a normal pace. As I wanted to make sure the timing remained accurate, I filmed several reference videos of myself reacting to various things, like drinking from the wrong glass and tried to exaggerate certain movements to make them more magnified.



Unlike the previous tasks, this animation focused on secondary animation which involved animating many small elements that may go unnoticed however I found to be vital in making the scene itself more believable; such as the paint brush marking lines on the page and the water in the glass swishing against the sides and also depleting once she takes a swig. While it may be subtle, I found I had more fun experimenting with squash and stretch for this animation all within the lava lamp.

Link to Finished Animation (Before Sound or Refinements)

Post-Production

As this video is strictly for educational purposes, I decided not to limit myself to royalty free music but instead, something I would expect to hear whilst painting in my room.

Due to the slight stiffness in the character and because she mainly remains at a side angle, it reminded me of cut-out animation so I also experimented by adding shadows to certain layers.



Link to Final Outcome

Below are some images and screenshots I took during this process:



Link to Production Related Images

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