This week, I began working on some designs for Khoa's project. Alongside my role as producer, I've also been given the jobs of character designer, and key-framer. Inspired by Golden Axe, The Legend of Zelda: Breath of the Wild, The Witcher game series and RuneScape, I got to work designing some potential protagonists. I wanted to make sure I got the proportions of the dwarf correct, so I used plenty of references, including a tutorial from 'DragonArt'.
What Went Well?
- This time, I was more ambitious with the colour palette. The characters seem to have a bit more life in them as the tones are brighter and more appealing.
Where to Improve?
- I kept getting headaches throughout the week as I would work on these concepts for hours and hours at a time. I need to learn to take regular breaks and relax a little, as I'm not doing my eyes, or mental state, any good.
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