At the end of last week, Rhys messaged me explaining how he was behind schedule and as a result, he hadn't inbetweened any of the scenes I had sent. I asked which scenes featured the background characters, and he listed 3, 4, and 14. Considering nobody had started on shot 4, I suggested we cut it however upon revisiting the Gantt chart, I realised he wasn't responsible for this shot at all, someone else was, so there was no longer reason to cut it.
I decided to revamp the Gantt chart entirely. I shared the workload between the animators more evenly to account for the scenes that are behind schedule.
So now, I'm responsible for inbetweening and colouring the background characters in shots 3 and 14, while Rhys focuses on the main characters. I haven't got time for this.
I started this week by key framing scene 24. This shot was particularly difficult as the action of standing up takes place over such a long time. I needed to really draw out each movement to make it last throughout the shot.
It was also difficult as he is wearing a cowboy hat which isn't exactly the easiest item of clothing to draw consistently, due to it's unique shape and tricky angles. With Isla, the character I designed without any outside influences, she isn't wearing a hat at all. This was an intentional decision, as I could see this being an issue in the future.
The next scene I had to animate was also quite long. But I finally get to animate my girl!
I enjoyed animating this aspect of this scene, as while I doubt this counts as a lip sync, I still had audio to animate to, and I'm really happy with how her gasp turned out.
This aspect I was less happy with, as it required me to animate a green mist/smoke; something I've never animated before, as I'm not a VFX animator. This was my fifth attempt at animating smoke, and I'm still not happy with it. Due to the composition however, I'm hoping Isla covers most of this.
Then, I moved onto the 'Kingdom Of Masks' project, as I will colour this at a later date.
I also updated Khoa's Gantt chart, to see where everyone was at, as a scene or two needed redoing/revising. In general, everyone was either on track or ahead of schedule; there were just a couple scenes that needed refining.
At the start of the week, the musician for 'Kingdom of Masks' sent us his first draft and it sounds fantastic! The whole team is happy with the direction of the soundtrack. Khoa also updated the character turn-around, as there was inconsistencies throughout the project however, I have already finished key framing all my shots for this project, and I followed the previous model as accurately as I could. That goes for the Mask Maker and the Monster.
TVPaint doesn't have the option to export a video as an .mp4. I can either export it as a sequence, or another media file. However, when I've gone to upload my progress onto Instagram or LinkedIn, it appears they don't support that file type. I also can't download the videos to my phone so, I've updated my personal Gantt chart with an extra column, which requires I also convert the image sequence to an .mp4 as while this will take up quite a bit of time, I want to keep my followers and connections updated with my WIP.
At the minute, I'm still in Nuneaton. I have a lot of colouring tasks lined up at the start of March, which I have pushed back, as these require that I work in a new software I'm not experienced in. So, by pushing these back to a date when I've moved back to Leeds, I will be able to find help easier.
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