Monday, 28 December 2020

603 Weekly Update (Week Commencing: 21/12/20)

Alisha asked me to make some changes to the Gantt chart, so I spent the beginning of this week extending the amount of time for pre-production, so that everyone has longer to complete their tasks, especially over the week of Christmas. I also changed the deadlines for the background artists, as their jobs should spread over production too. Alongside that, I made a shared folder on Drive so that everyone could easily access each others' work.



I got to work designing Pandora, the antagonist, for Khoa's project. I tried to make the character look beautiful and angelic to demonstrate their power, whilst also making them appear approachable as the protagonist is unaware of their true intentions at the start.


I also continued working on Rhys' project. There are three characters who will be speaking in this animation, two of which will be designed by Rhys, and the third is a bounty hunter who I've offered to design, and provide the voice for. I've never done voice acting before, however it's always something I've wanted to try. While designing the character, I tried to illustrate someone who I felt comfortable voicing. Subtleties such as the fangs and lizard's tongue I've included as I have a slight lisp, so I felt this would be fitting. I also made the character androgynous, as I feel my voice is quite deep for a girl.


I had another call with Rhys this week where we discussed the script. He shared what he had so far, and the two of us worked together to complete the story. We bounced ideas and lines off of one another, as well as suggesting different camera angles and techniques for each scene, so we could really visualise the animation. I also finished the background character designs, as Rhys wants the Saloon to be very busy, so we need plenty of characters for that.

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