On Tuesday, I created a schedule so that from now until the deadline, each member of the team has a job to focus on. One of the roles I elected myself into was the role of producer, so as well as this timetable, I have also created a shared folder on Google Drive, so that each member of the team has access and can see what everyone else is working on.
I will refer back to this table each week to make sure I stay on target. We have also been messaging each other daily, as to maintain that standard of communication throughout the project.
At end of the week I focused on the character designs. I began by making two mood boards for each character. Then, I worked on some rough concepts for the Fly and the Spider, and began refining them once the director was happy. Below, I have put together an art development book that shows my initial designs, some colour tests, and the final turn-arounds.
What Went Well?
- Despite not having much experience designing non-human characters, I feel both outcomes are refined and each portray the character's personalities, despite the clip being so short.
- I worked hard throughout the whole week in order to hit the deadline, ready to start animating on Monday.
What Could be Improved?
- We were after lineless designs however, as the spider has so many legs, this complicated the silhouette which didn't make the design very appealing.
- The colours on my laptop screen look very different to those on my phone screen. On my laptop, I had been selecting what I thought were greyish, lighter tones however on my phone, the images were incredibly saturated and dark. Luckily, I had been using the backgrounds Joseph designed as a reference point so my team assured me the colours worked together either way however, this is something to remember in the future.
At the start of next week, I will test more colour combinations for each character so that my team is able to refer back to it during production, which we will also be starting on the 12th.
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