Sunday, 1 December 2019

COP2 Weekly Update (Week Commecing: 25/11/19)

At the beginning of the week I had my second one to one with my lecturer. Based on the feedback I received, I continued to refine my essay response.


When I felt I hit a wall with my essay, I went back to my book to produce some more practical responses and then once my mind was refreshed, I returned to my essay.


Throughout the week I continued to work in my visual journal; experimenting with the different ideas I received from the group sessions where my peers gave me feedback. One of these was the challenge where you draw yourself in different cartoon styles. I thought this would be an interesting way to explore the evolution over different shows from different years.

Nearing the end of the week, I worked into my conclusion, and I hope next week's lesson will help me even more.


So, moving into the next decade, does this mean more animators and directors will challenge how expressive and diverse female character deigns are, or rather will there be a resurgence of more nostalgic and aesthetically pleasing character design? Based on the findings from the survey, it appears that audiences aren't after stereotypically pretty or perfect designs; they prefer designs that challenge the norm, and are more expressive, unique and fun. It would make sense for studios to listen to their audiences as if they continue to portray outdated ideals, competitors that do listen to their fans, take criticism on board, and who go on to develop and grow, could become more appealing.

As time progressed, higher numbers of people, especially those from minority groups, were given opportunities that wouldn't have been available to them in previous generations. This meant more inclusive and representative character designs were, and will continue to be, explored and challenged - particularly female designs. As society's standards continue to develop and change, so will the content being produced as women are tired of outdated stereotypes; it forces society to be better. As the industry is becoming more influenced by women, this progression is natural as audiences are no longer hearing stories that are only being told from men's perspectives. Women help provide an insight into what it's like and therefore, the animators have fresh perspectives to create art from.

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